Survival guide

Everything you need to know to stay alive out there. Read it before your first night.

Installing

Decimated runs on Minecraft Java 1.21.1 with NeoForge. You only install two things yourself: NeoForge and the Decimated mod. Decimated installs the other mods it plays with by itself. It takes about five minutes, once.

  1. 1. Install NeoForge for 1.21.1

    Download the installer from neoforged.net: pick the newest 21.1.x version (that's Minecraft 1.21.1) and get the installer. Open it, choose Install client and press OK. The Minecraft Launcher now has a NeoForge profile. Start it once and close the game again: that creates your mods folder.

    The installer won't open? It needs Java: install the free Temurin 21 and try again. Using CurseForge, Modrinth or Prism Launcher instead? Make a new 1.21.1 NeoForge instance there and use its mods folder.

  2. 2. Open your mods folder

    On Windows press Win + R, type %appdata%\.minecraft\mods and press Enter. On macOS it's ~/Library/Application Support/minecraft/mods, on Linux ~/.minecraft/mods. If the folder isn't there, you haven't started the NeoForge profile yet (step 1), or make it yourself.

  3. 3. Put the Decimated mod in it

    Download it and drop the .jar file in your mods folder. That's the only mod you need to get yourself.

    Decimated 0.1.0+202611110030-f0c2ba8a Download (51792 KB)

    Mods that only change your own game (like Sodium for more FPS) are fine to add. So are your own resource packs: they go under Decimated's textures, which always stay on top.

  4. 4. Give Minecraft enough memory

    The textures are detailed. In the Minecraft Launcher: Installations β†’ the NeoForge profile β†’ Edit β†’ More options, and in JVM arguments change -Xmx2G to -Xmx4G (or more if you have 16 GB of RAM or more).

  5. 5. Start the game, then restart it once

    Start the NeoForge profile. Decimated's textures come with the mod, so there's no resource pack to add or switch on. The first start takes a little longer: Decimated downloads its engine and the mods it plays with. When the main menu says "Installed ...: restart Minecraft to play", close the game and start it again. After that you'll see the Decimated main menu with your survivor card, ready to go.

    It installs these into your mods folder, the same versions as the server's:

    Geckolib 4.9.3 Mod page
    Vic's Point Blank 2.2.0 Mod page
    Sodium mc1.21.1-0.8.13-neoforge Mod page
    Iris Shaders 1.8.14-beta.1+1.21.1-neoforge Mod page
    irissodiumcompat server's version Mod page

    This list is read from the server itself, so it's always the current set. When the server adds or updates a mod, Decimated installs it the same way and asks you to restart.

  6. 6. Join

    Pick your region with the square button next to Play Online on the main menu (it shows each region's survivors online), then press Play Online. Or add eu.decimated.kaanlikescoding.me under Multiplayer. Each region is its own world, with its own survivors, clans and records. Then head to Getting started.

Something wrong?

  • "Mod rejections" or "incompatible mods" when joining: Decimated has just installed the missing mods. Restart Minecraft and join again.
  • "Couldn't install ...": get that mod from its mod page in the list above (the NeoForge 1.21.1 file, same version) and put it in your mods folder yourself.
  • The game crashes on start: make sure any mods you added yourself are the NeoForge 1.21.1 files, not Forge or Fabric, and not for another Minecraft version. Two versions of the same mod in your mods folder also crash it: remove the older one.
  • "Decimated was updated: restart Minecraft": it updated itself; close the game and start it again.
  • It says it couldn't update: download it again from the link above and replace the old Decimated jar (decimated, or decimatedclient from before) in your mods folder.
  • The HUD looks stuck or wrong: leave the server and join again. On the main menu, Ctrl + R checks for updates straight away.

Getting started

Decimated is hardcore zombie survival. The dead don't burn in daylight, they get faster at night, and thirst, bleeding and infection can kill you as surely as a bite. Here's how to get through your first day.

  1. 1. Install Decimated. Follow Installing: NeoForge 1.21.1 and the Decimated mod in your mods folder. Decimated installs the mods it plays with, brings the HUD, the menus, the tab list and the textures (3D items, crates, vehicles, zombies, fog), and keeps all of it up to date by itself. When it tells you it was updated, restart Minecraft.
  2. 2. Check your starter kit. You start with a wooden club, a pistol and ammo, bandages, water, canned food and torches. You get basic supplies again when you respawn (at most every 15 minutes).
  3. 3. Do your first quests. You're given First Blood, Scavenger's Luck and The First Night straight away. Type /quests to see them.
  4. 4. Find shelter before dark. At night hordes hunt every survivor. Use /sethome once you've found somewhere safe.
  5. 5. Read your screen. Top: the day and time, how long until nightfall (or dawn), which way you're facing and your ping. Beside the hotbar: health and hunger on the left, thirst and infection on the right; bleeding and broken legs flash above. Above the hotbar: your coins, level, kills and deaths. The thin green line on top of the hotbar is your XP. Inventory (E): a survivor panel with everything about you, your XP bar and your quests with their progress. Tab: everyone online, by level, with clans, kills and ping. Top right: your minimap; press M for the full map. There's more, from the map to what your screen tells you: see Map & screen. If something looks stuck, leave and join again.

Map & screen

The Decimated mod draws your whole screen. Here's what everything means.

πŸ—ΊοΈ The map

The minimap in the top right shows the ground you've seen this session from above. It turns with you, so the way you face is always up (the N shows where north is); in Settings you can keep north up instead, and make it round or six-sided. Zoom it with Ctrl + + and Ctrl + -. Press M for the full map: drag to move around, scroll or + / - to zoom, Space to come back to yourself, M or Esc to close. Hover a marker to see what and how far it is.

Waypoints: on the full map, right-click a spot (or press + Waypoint here for where you stand), give it a name and a colour and save it. Right-click a waypoint to delete it. They're saved to your account, so you keep them on any computer, and they show on the minimap too (at its edge, pointing the way, when they're further off).

On it: β–² you, βŒ‚ your home, ☠ your graves (with the time left), β—† your waypoints, β–£ airdrops, ● your clan mates, safe zones as green circles and towns, cities and bases as amber circles, with their names, even where you haven't been yet.

Airdrops: while a supply crate is down, the bar at the top of your screen points you to the nearest one: how far it is and an arrow that turns with where you look.

🧭 Along the top

The day and time, how long until nightfall or dawn, which way you're facing and your ping. Under it, your clan mates with their face, name and distance, placed where they are compared to where you're looking (an arrow when they're behind you).

☠ Before nightfall

In the last minute before dark the edges of your screen pulse red, a heartbeat gets faster and a countdown shows "THE HORDE IS COMING". Then a horn: NIGHTFALL. Get inside.

🩸 How you're doing

Your screen shows it too: a dusty haze creeps in when you're badly dehydrated, the edges throb red while you're bleeding, and a sickly green tint means your infection is getting bad.

πŸŽ’ What comes and goes

On the right, everything that comes into your inventory (+3 9mm Ammo) and goes out of it (-1 Bandage): pickups, things you use, eat, drop, shoot or build with. After you close a crate or chest you see what you took.

πŸ”« Your gun

Holding a gun, the bottom right shows the rounds left in it (yellow when it's getting low, red when it's nearly empty), the magazine size, the fire mode (AUTO, SEMI or BURST), your spare ammo and RELOADING.

πŸ’¬ Messages

Short messages appear just above your hotbar, coloured by what they're about: green is good news, red is danger, yellow a warning. Big news (a finished quest, an unlock) shows in the middle of the screen, and news for everyone (an airdrop, a cleanup coming) as a banner under the top bar.

πŸ” Item tooltips

Hover any Decimated item in your inventory to see what it does: how much a drink quenches, what a weapon's special is, how a trap works.

βš™οΈ Your settings

Settings, on the main menu or after pressing Esc, has three tabs. Decimated switches things on or off: the minimap (its size, zoom and shape, and whether it turns with you), whether lying down is Toggle or Hold, clan markers, the pickup list, item tooltips, the horde warning, the screen tints and the menu music. Minecraft has Minecraft's own settings: video, sound, controls and the rest. Singleplayer, Multiplayer, Advancements and Statistics are under More options there. Experimental has things that are still being worked on, all off to begin with: players' capes, and seeing your own body.

πŸƒ Moving & looking

Ctrl lies you down: low and slow, out of sight. Press it again or Space to get up (or set it to Hold in Settings: down while you hold Ctrl). Hold C to zoom, and scroll while holding it to zoom further in or out. Turn on Body in first person (Settings, Experimental) to look down and see your own legs, arms, vest and pack. All of these keys can be changed under Controls > Decimated.

✨ And more

In creative, a Survival button next to the inventory opens the normal one. On the main menu your squad waits by the fire: you, and up to three survivors who are online now in your region. Walking into a town or city shows its name. The main menu also shows the latest update (with a NEW mark until you've seen it); Update log lists every one, and so does the Updates page.

Staying alive

❀️ Health

A full hunger bar doesn't heal you. Eating any food heals 1.5 hearts; bandages heal 4. Beds don't work: there's no sleeping through the apocalypse. You attack a little slower than in vanilla, so make every swing count.

πŸ’§ Thirst

Thirst drains over time, faster while sprinting. Below 20% you're warned; at 0% you start taking damage. Water bottles, canteens, soda, energy drinks and milk all help. It resets to full when you respawn.

🩸 Bleeding

Hard hits can start you bleeding: you lose health every few seconds until it clots or you use a bandage or medkit. Barbed wire is especially good at it.

🦴 Broken legs

A bad fall breaks your leg and slows you down until you use a splint, or it heals by itself after 10 minutes.

☣ Infection

Every zombie hit has a 10% chance to infect you, and it gets worse the longer you're online:

Right away
Hunger
After 5 minutes
+ Weakness and Slowness
After 15 minutes
+ Poison

Cure it with antibiotics or a golden apple. Medkits don't cure it. Dying clears it too.

πŸͺ¦ When you die

You keep your level. Your body stays where you died for an hour, in your gear, with everything you carried. Right-click it to look through it, or shift + right-click to take everything at once (armour goes straight back on). Anyone can loot a body, so get back there fast.

Zombies & the world

🧍

Civilians

The most common. Torn clothes from the old world: hoodies, office wear, medics, police, prisoners, farmers.

πŸͺ–

Soldiers

Tougher, hit harder, and some still carry a blade.

πŸƒ

Runners

Smaller, weaker, and much faster. You'll hear them before you see them, if you're lucky.

πŸ›‘οΈ

Brutes

Huge, in riot gear, hard to knock back, and they hit like a truck.

Day and night. Zombies don't burn in sunlight, and they're faster at night. Every night hordes come for each survivor: a few zombies every minute and a half, more the higher your level, up to 10 at a time. You're warned in the last minute before dark. Survive until dawn without dying and you're paid 50 coins.

Noise. Sprinting, bows, gunfire and explosions draw zombies from far around (gunshots up to 48 blocks). Sometimes the quiet way is the only way. Safe zones are silent.

Airdrops. Every 20 minutes a supply crate lands near a random survivor. Its coordinates are announced on screen, and it's gone after 10 minutes. A radio tells you where the latest one landed.

Explosions never break blocks: grenades, pipe bombs, landmines, TNT. They still hurt everyone nearby and draw zombies.

The world. Only zombies and animals roam, and no zombie is a child. The air is thick with fog, day and night.

Items

Prices are the cheapest you'll find at the shop or a dealer. "Loot only" means you'll have to scavenge it.

Medical
Bandage Right-click: heals 4 hearts and stops bleeding 25 coins
Splint Right-click: sets a broken leg 40 coins
Painkillers Right-click: Regeneration II for 10 seconds 40 coins
Antibiotics Right-click: cures infection 75 coins
Medkit Right-click: full health, stops bleeding, sets legs 200 coins
Adrenaline Syringe Right-click: Speed II and Strength for 15s, then a crash 100 coins
Food & drink
Water Bottle Drink: +35 thirst 15 coins
Canteen 4 sips of +20 thirst; right-click water to refill 60 coins
Soda Drink: +25 thirst and a short speed boost 20 coins
Energy Drink Drink: +15 thirst, Speed I for 60s, then a crash 35 coins
Energy Bar Eat: food and Speed I for 30s 25 coins
Canned Beans Eat: very filling 20 coins
Canned Tuna Eat: the most filling can 25 coins
Canned Peaches Eat: filling, and a little thirst 20 coins
Canned Soup Eat: filling, and a little thirst 20 coins
Gear
Signal Flare Throw: burns 30s and lures zombies within 32 blocks to it 40 coins
Pipe Bomb Throw: beeps for 4s pulling zombies in, then explodes 120 coins
Molotov Cocktail Throw: sets everything within 3 blocks on fire for 6s 90 coins
Flashlight Hold: night vision. At night the light draws zombies 80 coins
Radio Right-click: time until nightfall or dawn, and the latest airdrop 100 coins
Duct Tape Right-click: repairs the item in your off hand by 25% 30 coins
Goggles, body armour & backpacks. Your inventory has three extra slots next to your armour: one for goggles, one for body armour and one for a backpack. Right-click one to put it on, and everyone sees it on you. Body armour adds armour on top of what you wear and wears down with every hit; its tooltip shows how much it protects and how many hits it has left: the Kevlar Vest (+3), the Woodland Tactical Vest (+4.5), the Plate Carrier (+6) and the Heavy Assault Armour (+9, but it slows you down). The Woodland Assault Pack holds 18 stacks, the Multicam MOLLE Rucksack 27; press B to open the one you're wearing. Your gear stays on your body with everything else when you die.
Night vision & thermal goggles. Wear them in the goggles slot and press N to flip them down (on) or up (off). Night Vision Goggles light up the dark in green, but daylight washes them out. Thermal Imaging Goggles show the world in grey, and people, animals and zombies you can see glow white, even in pitch darkness (not through walls). Both run on a battery, shown as the bar under the item: 30 minutes for night vision, 20 for thermal, and only while they're down. When it's flat, flip them down with a Battery in your inventory to put it in (a Scavenged Battery only charges them halfway).
Military clothing. Helmets, jackets, trousers and boots in five camo patterns: forest, desert, snow, urban and digital. Worn like armour: a full set gives 10 armour points, between leather and chainmail, and it looks the part.
Speed boosts. Energy bars, energy drinks, soda and adrenaline make you faster for a while. The stronger ones end in a short crash where you slow down, so don't chain them in the middle of a horde.

Weapons

Melee weapons each hit differently. Damage is in hearts; speed is swings per second. Bleeding only affects players. For guns and ammo, find a Gun Dealer; while you hold a gun, the bottom right of your screen shows its ammo and fire mode.

WeaponDamageSpeedSpecialPrice
Screwdriver
Quick jabs. Not much else.
1.5 ❀ 2.8 15% bleed 40 coins
Kitchen Knife
Fast and sharp. Makes people bleed.
2 ❀ 2.4 20% bleed 60 coins
Police Baton
Stuns whatever it hits for a moment.
2 ❀ 2 stuns 2s, knockback 80 coins
Baseball Bat
Knocks them back. Swing for the fences.
2.5 ❀ 1.4 big knockback 60 coins
Wrench
Heavy steel. Fixes nothing anymore.
2.5 ❀ 1.4 knockback 70 coins
Lead Pipe
Plumbing, repurposed.
2.5 ❀ 1.3 knockback 70 coins
Crowbar
Opens crates and skulls alike.
2.75 ❀ 1.5 knockback 90 coins
Hatchet
A small axe for close work.
3 ❀ 1.2 - 100 coins
Machete
Fast and deadly. Cuts through barbed wire.
3 ❀ 1.8 20% bleed 150 coins
Spiked Bat
A bat with nails driven through it.
3.25 ❀ 1.3 25% bleed, knockback 110 coins
Fire Axe
Slow, brutal swings.
4.5 ❀ 0.9 - 200 coins
Sledgehammer
Very slow. Sends them flying.
5.5 ❀ 0.7 big knockback 250 coins

Duct tape repairs a worn weapon in your off hand, and the Mechanic fixes things for coins.

Loot

Supplies are scarce: plenty of crates, cars and backpacks turn out empty, and the rest rarely hold much. Search everything.

πŸ“¦ Supply crates

Medical cases, food crates, ammo boxes and supply boxes, placed around the map. Right-click to open. Each one restocks 30 minutes after it was last filled; open an empty one and a countdown shows when.

πŸš— Vehicles

Wrecked cars, police cars, humvees, army trucks, delivery trucks, ambulances and fire trucks, big enough to take cover behind. Right-click anywhere on them. Each kind has its own loot: ambulances for medicine, army trucks for ammo, delivery trucks for food.

πŸŽ’ Backpacks

Left behind by people who didn't make it. They turn up on the ground around you as you explore, never near safe zones, and rot away after 20 minutes.

🏚️ Houses & ruins

Chests and barrels in villages and structures hold supplies and household tools, and they restock over time. Zombies drop the occasional bandage too.

Building & defence

Traps
Barbed Wire Slows and hurts anything inside; can make players bleed loot only
Landmine Explodes on the next thing that steps on it. One use, never breaks blocks 120 coins
Bear Trap Holds whatever steps on it for 4s and hurts it. Re-arms itself 70 coins
Motion Sensor Rings an alarm and warns you when zombies or strangers come near 150 coins

Traps hurt everyone, your clan included, and kills by your landmines count as yours. Breaking a trap gives it back. Explosions never break blocks, so what you build stays standing.

Fences & bars
Rusty Bars Bars that connect like iron bars loot only
Reinforced Bars Thick prison bars loot only
Chain-Link Fence Wire mesh fencing loot only
Barbed Wire Fence Barbed wire strands (decoration) loot only
Wooden Palisade A rough wooden fence loot only
Scrap Metal Fence A corrugated scrap metal fence loot only
Furniture
Wooden Chair Right-click to sit 40 coins
Wooden Table A solid table 60 coins
Workbench Right-click for a crafting grid 80 coins
Street Lamp Two blocks tall, gives off light 120 coins
Sandbags A quick solid wall loot only
Oil Barrel A solid barrel 50 coins
Sleeping Bag Decoration (beds don't work) 50 coins

Place furniture by right-clicking a block; it faces you. Punch it to pick it back up. Sneak to get up from a chair.

Coins & NPCs

🧟
5
per zombie
πŸ”ͺ
100
per player
πŸŒ…
50
per night survived
πŸ“œ
+
from quests

Spend them in /shop (two pages: supplies & weapons, gear & traps) or at the NPCs below.

Food DealerA shop with 12 things for sale
Gun DealerA shop with 135 things for sale
Hardware DealerA shop with 17 things for sale
Field MedicA shop with 8 things for sale
DoctorFull health, cures infection, stops bleeding and sets broken legs, for 75 coins
MechanicRepairs the item in your hand: up to 100 coins for something nearly broken
Scrap TraderBuys your spare supplies, weapons, ammo and scavenged metals. Put them in and close the menu
Quest GiverYour quest board, and extra jobs to take on
Loot ProtectorYour personal stash, like an ender chest: every Loot Protector opens the same one
SurvivorsPeople who've holed up somewhere. They share tips and rumours about places nearby, and once a day they'll give you a little something

NPCs look like the people they are: the Doctor in a white coat, the Mechanic in overalls. Right-click them; zombies leave them alone.

Quests & progress

20 quests in all. Each line starts on its own and the next step begins as soon as you finish one. Check yours with /quests or at a Quest Giver. Progress pops up above your hotbar as you go, and your active quests and their progress bars are in your inventory (E).

  1. 1
    First Blood
    The dead are everywhere. Kill 10 zombies to prove you can survive out here.
    100 coins, 50 XP, 3x Bandage, 2x Water Bottle
  2. 2
    Clean-Up Crew
    The streets are crawling. Put down 50 zombies.
    300 coins, 150 XP, Machete
  3. 3
    Horde Breaker
    Hordes don't thin out on their own. Kill 200 zombies.
    1000 coins, 400 XP, Fire Axe, Medkit
  4. 4
    Bounty Hunter
    Not every threat is dead. Take down 3 other survivors.
    500 coins, 200 XP, 64x ammo9mm
  1. 1
    Scavenger's Luck
    Supplies are scarce. Find a loot chest and open it while it still has something inside.
    50 coins, 25 XP, 2x Energy Bar
  2. 2
    Scavenger
    Every crate and backpack could keep you alive. Loot 10 of them.
    250 coins, 100 XP, Radio, 2x Duct Tape
  3. 3
    Pharmacy Run
    Medicine is worth more than coins now. Raid 3 medical crates.
    200 coins, 100 XP, 2x Antibiotics, 2x Painkillers
  4. 4
    Back in Business
    Some survivors still trade. Buy 5 things from a dealer or the shop.
    150 coins, 75 XP, 3x Canned Tuna
  1. 1
    The First Night
    The dead get faster after dark. Make it to dawn without dying.
    75 coins, 50 XP, 2x Energy Bar, Signal Flare
  2. 2
    Stay Hydrated
    Thirst kills slower than zombies, but it kills. Drink 20 times.
    100 coins, 50 XP, Canteen
  3. 3
    Field Medic
    Learn to patch yourself up. Use 8 bandages, splints or medicine.
    150 coins, 75 XP, Medkit
  4. 4
    Night Owl
    Survive 5 nights. It doesn't get easier.
    400 coins, 200 XP, Flashlight
  5. 5
    Trapper
    Let the traps do the work. Place 6 barbed wire, landmines or bear traps.
    200 coins, 100 XP, 2x Bear Trap, Motion Sensor
  6. 6
    Demolition Expert
    Sometimes the answer is fire. Throw 5 pipe bombs or molotovs.
    300 coins, 150 XP, 2x Pipe Bomb, 2x Molotov Cocktail
  7. 7
    Making It Home
    A shelter is more than four walls. Place 5 pieces of furniture.
    250 coins, 100 XP, Street Lamp, 4x Sandbags

Jobs from the Quest Giver

πŸ“Œ Pest Control
The camp's perimeter is crawling. Thin them out: kill 30 zombies.
150 coins, 75 XP, 2x Signal Flare, Pipe Bomb
πŸ“Œ Supply Run
We're running low on food. Raid 5 food crates or delivery trucks.
200 coins, 100 XP, Canteen, 2x Canned Tuna
πŸ“Œ Wreck Diver
Abandoned vehicles still hold supplies. Search 5 of them.
250 coins, 100 XP, 3x Duct Tape, Flashlight
πŸ“Œ On Call
Survivors keep getting hurt. Use 10 bandages, splints or medicine.
200 coins, 100 XP, 2x Antibiotics, Medkit
πŸ“Œ Hold the Line
Fortify the area. Place 10 traps: barbed wire, landmines, bear traps or motion sensors.
250 coins, 125 XP, 2x Bear Trap, 4x Sandbags

Levelling up

Kills give XP straight to you (no orbs), and you keep your level when you die. Some levels unlock things, announced when you reach them (/unlocks lists them):

Lv 10 Stash row 4/6 Lv 20 Stash row 5/6 Lv 30 Stash row 6/6

Clans, places & safe zones

πŸ›‘οΈ Clans

Up to 8 survivors. Clan mates can't hurt each other (landmines excepted), have their own chat (/cc), and don't set off each other's motion sensors. Your clan tag shows in the tab list and in your inventory's survivor panel.

🏳️ Safe zones

Places like spawn where nothing can hurt you and zombies can't get in: once you're inside, zombies chasing you give up and wander off. You can't hurt other players from inside one either. Your screen tells you when you walk in, and your minimap gets a green frame. After you walk out you're protected for 10 seconds (a bar counts it down), unless you attack someone.

πŸ™οΈ Towns & cities

Named places across the map. Walking into one shows its name and what it is (a town, a city, a base...), and you'll see when you leave. Survivors you meet have heard things about them. Some places play their own sound or music while you're inside.

πŸͺ– Soldiers

What's left of the military holds some places. Soldiers walk the area with their rifles and shoot any zombie that comes in sight: in bursts or single shots, reloading when their magazine runs dry. They can't be hurt. Right-click one for a word.

🧍 Out in the wild

Now and then you'll run into someone out in the open: a lone soldier, or a survivor with whatever they've found. Zombies hunt them, and out there they can die. Survivors with a gun fight back; the others run. If they fall, their gun is yours.

🏠 Home

/sethome saves one home and /home takes you back.

πŸ—„οΈ Your stash

Every Loot Protector opens the same personal stash. It starts as a single chest and grows a row every 10 levels, up to a double chest.

Commands

/stats [player]Your survival record: kills, deaths, nights survived, playtime and more
/top [category]Leaderboards: zombies, pvp, kills, landmines, coins, level
/shopBuy supplies, weapons, gear and traps with coins
/questsYour quests and their progress
/unlocksWhat levelling up unlocks, and what's next
/sethome Β· /homeSave your home, and go back to it
/clan create <name> <tag>Found a clan (name 3 to 16 letters, tag 2 to 4)
/clan invite <player> Β· /clan acceptInvite someone (owner); join the clan that invited you
/clan info Β· list Β· leaveMembers and owner; every clan; leave yours
/clan kick Β· transfer Β· disbandFor the clan owner
/cc <message>Talk to your clan only
/creditsWho made the mods, plugins and textures the server runs on