Places, soldiers and survivors, NPC movement, the Editor, admin guide
01:30 · 38012bf- Places: safe zones and named areas merged into one table (places, migration 6) and one command (/place; /area and /safezone still work); any place can be a safe zone and play a sound
- Soldiers guard places (/soldiers <place> <count>|on|off|dress|respawn): random or custom outfits, Point Blank guns drawn when zombies come, firing with each gun's rate, damage, magazine and reload, bursts or single shots
- The wild: lone soldiers and survivors turn up near players; zombies hunt them and they can die; every setting is adjustable (/soldiers wild set), spawn one now (/soldiers wild spawn)
- NPCs can stand still (as before), walk around within a radius or stay inside their place; bring here
- The Editor (admin tools): places, NPCs (what they wear, their menu, movement), loot crates (contents, open as it is, cooldown), players (record, live inventory, quests, coins, waypoints, conditions), clans, the world and the wild
- Website: hidden admin guide at /guide/admin; docs updated